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Xcom more enemies mod
Xcom more enemies mod











xcom more enemies mod xcom more enemies mod
  1. #XCOM MORE ENEMIES MOD HOW TO#
  2. #XCOM MORE ENEMIES MOD MOD#

To the elusive Thinman that is very hard to hit, but really only needs to be hit once. The tactical section of the game has been overhauled, enemies now come in many different varieties, ranging from the Huge, slow, easy-to-hit Sectopod that's tougher then a coffin nail.

#XCOM MORE ENEMIES MOD MOD#

New versions of the mod can be installed on-top of each other with no problems.įollow the instructions listed in the Merciless_ReadMe.txt It is reccomended to play on Ironman mode in this mod, it has been balanced that while you may suffer set-backs and the occasional lost battle, the war is still there to be fought and won.ĭue to some of the modifications the Tutorial is bugged and will not work, so please don't enable it or your game will most likely crash. Easy has easier access to resource, AI is shackled preventing it from overwhleming players and combat is slightly easier in certain sections. Hard also has unshackled AI with a lot more enemies spawning and significantly rarer resources. This mod is designed to be played on Normal difficulty (the Main Menu has been renamed), which was previously Classic, so that the AI is unshackled and more of a challenge to the player. The choices you make will matter, every choice should come with great consequences, good and bad. I have endeavoured to make those choices meaningful every step of the way. Be it choosing which ability you want for your Heavy, if you want to save a country from Panicking or gain Scientists for a research project. Engineers and Satellites anyone?Įvery change I've made in this mod is to balance each and every choice that you might have to make. I designed this mod because I believe that there wasn't enough 'Tough Choices' in the original game. This mod used Warspace Extension v1.72 as a base.

#XCOM MORE ENEMIES MOD HOW TO#

Military Retexture Pack works with this mod, I haven't found how to incorporate it into my installer as it involves some user input, the Reccomended Package order is: Insanely Hard: Elerium-115, Total Loss, War Weariness, More Than Human Reccomended: Not Created Equal, High Stakesįor Flavour: New Economy, Damage Rouletteĭifficult: Results Driven, Red Fog, The Greater Good, + Release Folders and documentation to allow people to modify the mod further to suit their tastes. + Late-game balancing (Lacking late game feedback) + However you need to get closer then usual to benefit from short range + Accuracy increased drastically once you reach short range. + Point-blank attacks should be 100% accurate, for BOTH sides.













Xcom more enemies mod